NodeServer - Feature Inventory

Table of Contents

  1. Overview
  2. Core Features
  3. Feature Completeness Matrix
  4. Feature Dependencies
  5. Platform-Specific Features
  6. Known Limitations
  7. Missing Features
  8. Feature Roadmap

Overview

The NodeServer provides real-time communication infrastructure for the Psyter platform and associated systems. It serves as the central signaling hub for:

  • 3 Mobile Platforms: Android Client, Android Care Provider, iOS Care Provider
  • 1 Web Platform: Psyter Web Portal
  • 12 Tenant Systems: Psyter, QuranLMS, Assessment Systems, etc.

Total Features: 66 implemented commands
Feature Categories: Authentication (6), Presence (12), Collaboration (18), Messaging (8), Administration (5), File Transfer (3)


Core Features

1. Authentication & Authorization

Feature Command Status Platforms Description
Communication Key Auth P_AUTHENTICATE (1) ✅ Complete Mobile, Web Authenticate using verification code from mobile app
Username/Password Auth P_AUTHENTICATE_USER_PASS (41) ✅ Complete Mobile, Web Direct credential authentication
Client Key Auth P_AUTHENTICATE_CLIENT_KEY (45) ✅ Complete Web Web portal authentication via client key
Re-authentication P_REAUTHENTICATE (35) ✅ Complete Mobile Resume session after disconnect (preserves state)
User Registration P_REGISTER_USER (46) ✅ Complete Mobile, Web New user account creation
Password Update P_UPDATE_PASSWORD (44) ✅ Complete Mobile, Web Change user password

Authentication Flow:

Mobile App → Request Verification Code (via API)
    ↓
API → Send SMS/Email with Code
    ↓
Mobile App → Connect WebSocket with communicationKey=CODE
    ↓
NodeServer → Validate Code in Database
    ↓
NodeServer → Send P_AUTHENTICATE response with user data + friend list
    ↓
NodeServer → Broadcast P_SIGNIN to all user's friends

Features:
- ✅ Multiple auth methods
- ✅ Multi-device support (same user, different devices)
- ✅ Automatic friend list retrieval on login
- ✅ Session resumption on reconnect
- ❌ Missing: Token-based auth (JWT)
- ❌ Missing: OAuth integration
- ❌ Missing: Two-factor authentication


2. Presence Management

Feature Command Status Platforms Description
Sign In P_SIGNIN (2) ✅ Complete Auto Broadcast user online status to friends
Sign Out P_SIGNOUT (3) ✅ Complete Mobile, Web User logout, broadcast offline status
Status Change P_STATUS (6) ✅ Complete Mobile, Web Online/Away/DND/Invisible status
Network Quality P_NETWORK_POOR (27)
P_NETWORK_OK (28)
✅ Complete Mobile, Web Notify connection quality
Get User List P_GET_USER_INFO_LIST (31) ✅ Complete Mobile, Web Fetch specific users’ info
Get All Users P_GET_ALL_USER (42) ✅ Complete Web Admin - fetch all system users
Get Related Users P_GET_RELATED_USERS (62) ✅ Complete Mobile, Web Refresh friend list
Get Staff Status P_GET_STAFF_STATUS (64) ✅ Complete Mobile Check if care providers online (bulk)
Manage Friends P_MANAGE_USER_FRIEND (43) ✅ Complete Mobile, Web Add/remove friends
Refresh Notifications P_REFRESH_NOTIFICATION (65) ✅ Complete Mobile Trigger notification refresh

Presence Status Types:

cStatus = {
    OFFLINE: 1,
    ONLINE: 2,
    AWAY: 3,
    DO_NOT_DISTURB: 4,
    INVISIBLE: 5,
    NETWORK_POOR: 6,
    NETWORK_OK: 7
};

Presence Broadcasting:
- User’s status broadcast to all friends in their contact list
- Friend list retrieved from database on login
- Multi-device awareness (user offline only when ALL devices disconnect)
- Network quality indicators (important for video call quality)

Features:
- ✅ Rich status types
- ✅ Friend list management
- ✅ Network quality awareness
- ✅ Bulk status checks
- ❌ Missing: “Last seen” timestamp
- ❌ Missing: “Typing for X minutes” indicator
- ❌ Missing: Custom status messages


3. Real-Time Messaging (Chat)

Feature Command Status Platforms Description
Send Message P_SEND_MESSAGE (55) ✅ Complete Mobile, Web Send text/file message
Receive Message P_RECIEVE_MESSAGE (56) ✅ Complete Mobile, Web Receive incoming message
Chat (Legacy) P_CHAT (5) ✅ Complete Mobile, Web Direct real-time chat (no persistence)
Get Unread Count P_GET_NEW_MESSAGE_COUNT (57) ✅ Complete Mobile, Web Fetch unread message count
Get Conversations P_GET_MESSAGE_CONVERSATION_LIST (58) ✅ Complete Mobile, Web Fetch conversation list with pagination
Get Messages P_GET_CONVERSATION_MESSAGE_LIST (59) ✅ Complete Mobile, Web Fetch message history with pagination
Update Read Status P_UPDATE_MESSAGE_STATUS (60) ✅ Complete Mobile, Web Mark messages as read/delivered
Typing Indicator C_TYPING_ON (36)
C_TYPING_OFF (37)
✅ Complete Mobile, Web Show/hide typing indicator

Message Types:

// Stored in database
{
    SenderId: 42,
    RecieverId: 43,
    Text: "Hello",
    FilePath: "/media/chat/image.jpg",
    CatFileTypeId: 1,  // 1=Image, 2=Document, etc.
    CatMessageStatus: 1  // 1=Sent, 2=Delivered, 3=Read
}

Message Flow:

Sender → P_SEND_MESSAGE
    ↓
Server → Store in DB (Message_InsertMessage)
    ↓
Server → Send P_RECIEVE_MESSAGE to recipient (if online)
    ↓
Server → Send FCM notification (if offline)
    ↓
Server → Send P_SEND_MESSAGE response to sender (with message ID)
    ↓
Recipient → P_UPDATE_MESSAGE_STATUS (mark as delivered/read)
    ↓
Server → Broadcast status update to sender

Features:
- ✅ Text messages
- ✅ File attachments (images, documents)
- ✅ Read receipts (Sent/Delivered/Read)
- ✅ Offline message delivery (via FCM)
- ✅ Conversation pagination
- ✅ Message history
- ✅ Typing indicators
- ❌ Missing: Message reactions (emoji)
- ❌ Missing: Message editing
- ❌ Missing: Message deletion
- ❌ Missing: Reply/thread support
- ❌ Missing: Voice messages
- ❌ Missing: End-to-end encryption


4. Video/Audio Collaboration (WebRTC)

Feature Command Status Platforms Description
Create Collaboration C_CREATE_COLLABORATION (13) ✅ Complete Mobile, Web Initiate video/audio call
Accept Collaboration P_ACCEPT_COLLABORATION (7) ✅ Complete Mobile Accept incoming call
Reject Collaboration P_REJECT_COLLABORATION (8) ✅ Complete Mobile, Web Reject incoming call
No Answer P_NO_ANSWER (10)
C_NO_ANSWER (30)
✅ Complete Mobile Missed call handling
Join Session C_INITIATE (12)
C_JOINED_COLLABORATION (14)
✅ Complete Mobile, Web Connect to collaboration session
Reconnect C_REINITIATE (34)
C_REINITIATE_OTHER (38)
✅ Complete Mobile Rejoin after disconnect
SDP Exchange C_SDP (16) ✅ Complete Mobile, Web WebRTC Session Description exchange
ICE Candidates C_ICECANDIDATE (17) ✅ Complete Mobile, Web WebRTC ICE candidate exchange
Camera Control C_CAMERA_ON (23)
C_CAMERA_OFF (24)
✅ Complete Mobile, Web Toggle video
Audio Control C_AUDIO_ON (32)
C_AUDIO_OFF (33)
✅ Complete Mobile, Web Toggle microphone
Hold/Unhold C_HOLD_COLLABORATION (21)
C_UNHOLD_COLLABORATION (22)
✅ Complete Mobile Put call on hold
Screen Share C_END_SCREENSHARE (20) ⚠️ Partial Web End screen sharing (start not implemented server-side)
Network Quality C_NETWORK_POOR (25)
C_NETWORK_OK (26)
✅ Complete Mobile, Web Notify connection quality
Leave Call C_LEAVE_COLLABORATION (18) ✅ Complete Mobile, Web User leaves call (call continues)
End Call C_END_COLLABORATION (19)
P_END_COLLABORATION (39)
✅ Complete Mobile, Web Terminate entire call
Close Call P_CLOSE_CALL (11) ✅ Complete Mobile Call ended notification
Time Limit C_TIME_LIMIT (50) ✅ Complete Mobile Set session duration limit
Timeout C_TIMEOUT_COLLABORATION (54) ✅ Complete Auto Auto-end when time limit reached
Data Channel C_DATA (61) ✅ Complete Mobile, Web Send custom data over WebRTC

Collaboration Modes:

cCollaborationMode = {
    AUDIO_ONLY: 1,
    VIDEO_ONLY: 2,
    VIDEO_AUDIO: 3,
    NONE: 4
};

Collaboration Object:

{
    Key: "uuid-1234-5678",  // Unique session ID
    Initiator: { /* User who started call */ },
    ParticipantList: [/* Other users in call */],
    BookingId: 123,  // Optional: linked appointment
    IsScheduled: 1,  // 0=ad-hoc, 1=scheduled
    StartTime: "2025-11-10 12:00:00",
    TimeLimit: 60,  // seconds
    CountdownTimer: setTimeout()  // Auto-end timer
}

WebRTC Flow:

Initiator → C_CREATE_COLLABORATION
    ↓
Server → Generate collaborationKey
    ↓
Server → Send P_ACCEPT_COLLABORATION to participants (FCM if offline)
    ↓
Participants → Connect with connectionMode=2&collaborationKey=...
    ↓
Initiator → C_SDP (offer)
    ↓
Server → Broadcast to Participant
    ↓
Participant → C_SDP (answer)
    ↓
Server → Broadcast to Initiator
    ↓
Both → C_ICECANDIDATE (multiple times)
    ↓
Server → Relay between peers
    ↓
WebRTC Connection Established (peer-to-peer)
    ↓
Initiator → C_END_COLLABORATION
    ↓
Server → Log call duration to DB
    ↓
Server → Broadcast C_END_COLLABORATION to all

Features:
- ✅ 1-to-1 video calls
- ✅ Multi-party calls (1 initiator + N participants)
- ✅ Audio-only mode
- ✅ Video toggle during call
- ✅ Audio mute/unmute
- ✅ Call hold functionality
- ✅ Network quality monitoring
- ✅ Session time limits
- ✅ Auto-timeout enforcement
- ✅ Call duration logging (for billing)
- ✅ Scheduled call support (linked to bookings)
- ✅ Reconnection handling
- ⚠️ Partial: Screen sharing (no start command)
- ❌ Missing: Recording functionality
- ❌ Missing: Call quality statistics
- ❌ Missing: Bandwidth adaptation
- ❌ Missing: Background blur/virtual backgrounds
- ❌ Missing: Group video (>2 participants with mesh/SFU)

Call Duration Tracking:

// Assessment Systems
Mobile_Package_ConsumptionDetail_Update(
    studentId, catPackageDetailId, consumedValue, staffId, 
    startDateTime, endDateTime, isScheduled, bookingId
);

// Psyter
SP_ManageCareProvidersServiceCount(
    User1Id, User2Id, BookingId
);


5. File Transfer

Feature Command Status Platforms Description
File Start P_FILE_START (47) ⚠️ Partial Mobile Initiate file transfer (no chunking)
File Data P_FILE_DATA (48) ⚠️ Partial Mobile Send file chunks (not fully implemented)
File End P_FILE_END (49) ⚠️ Partial Mobile Complete file transfer

File Transfer Status:
- Commands defined but minimal implementation
- No chunking logic in server
- Files currently sent as URLs via P_SEND_MESSAGE with FilePath
- Actual file upload handled by Media API, not NodeServer

Current File Sharing Flow:

Client → Upload file to Media API
    ↓
Media API → Store file, return URL
    ↓
Client → P_SEND_MESSAGE with FilePath=URL
    ↓
Server → Store message in DB
    ↓
Recipient → Receive message with file URL
    ↓
Recipient → Download from Media API

Features:
- ⚠️ File sharing via URLs (complete)
- ❌ Missing: Direct peer-to-peer file transfer
- ❌ Missing: File transfer progress
- ❌ Missing: Large file chunking
- ❌ Missing: File transfer resumption


6. Push Notifications

Integration Status Platforms Description
Firebase Cloud Messaging ✅ Complete Android Push notifications for offline users
Apple Push Notifications ❌ Disabled iOS Code present but commented out

FCM Notification Scenarios:

// 1. Incoming call
topic: 'patient_123~' or 'doctor_456~'
title: 'P_COLLABORATION'
body: { /* Full collaboration data */ }

// 2. Chat message
topic: 'patient_123~'
title: 'John Doe'  // Sender name
body: { /* Message data */ }

// 3. Call rejection
topic: 'doctor_456~'
title: 'C_UNREACHABLE'
body: { /* Rejection reason */ }

Topic Naming:
- Psyter: patient_{PatientId}~, doctor_{ServiceProviderId}~
- Assessment: student_{StudentId}~, staff_{StaffId}~
- Generic: user_{UserId}~

Features:
- ✅ FCM for Android (working)
- ✅ Topic-based routing
- ✅ High priority notifications
- ✅ Data-only payloads (no system tray on Android)
- ✅ Retry logic on failure
- ❌ Disabled: APN for iOS (commented code)
- ❌ Missing: Web push notifications
- ❌ Missing: Notification batching (multiple missed calls)
- ❌ Missing: Notification preferences


7. Administration

Feature Command Status Platforms Description
Get All Users P_GET_ALL_USER (42) ✅ Complete Web Fetch all system users
Register User P_REGISTER_USER (46) ✅ Complete Web Create new user account
Update Password P_UPDATE_PASSWORD (44) ✅ Complete Web Change user password
Manage Friends P_MANAGE_USER_FRIEND (43) ✅ Complete Web Add/remove friend relationships
No Permission P_NO_PERMISSION (53) ✅ Complete All Deny unauthorized actions

Admin Features:
- ✅ User management (CRUD)
- ✅ Friend relationship management
- ✅ Permission enforcement
- ❌ Missing: Role-based access control
- ❌ Missing: User activity logs
- ❌ Missing: Ban/suspend users
- ❌ Missing: Bulk user operations


8. Session Management

Feature Command Status Platforms Description
Other Party Joined P_OTHER_PARTY_JOINED (66) ✅ Complete Mobile Notify when participant joins scheduled session
Session Details SP_GetBookingDetailsById ✅ Complete Mobile Fetch booking/session details
Update Service Count C_UPDATE_COUNT (51) ✅ Complete Mobile Increment provider service counter
Time Extended C_TIME_EXTENDED (63) ✅ Complete Mobile Extend session time limit

Session Features:
- ✅ Scheduled session support
- ✅ Booking integration
- ✅ Service count tracking
- ✅ Time extension
- ❌ Missing: Session notes/summary
- ❌ Missing: Session rating
- ❌ Missing: Session recording metadata


Feature Completeness Matrix

By Platform

Feature Category Android Client Android CP iOS CP Web Completeness
Authentication ✅ 100% ✅ 100% ⚠️ 80% ✅ 100% 95%
Presence ✅ 100% ✅ 100% ⚠️ 80% ✅ 95% 94%
Messaging ✅ 100% ✅ 100% ⚠️ 70% ✅ 95% 91%
Collaboration ✅ 95% ✅ 95% ⚠️ 60% ✅ 85% 84%
File Transfer ⚠️ 50% ⚠️ 50% ⚠️ 50% ⚠️ 50% 50%
Push Notifications ✅ 100% ✅ 100% ❌ 0% ❌ 0% 50%
Administration ⚠️ 60% ⚠️ 60% ⚠️ 60% ✅ 100% 70%

Legend:
- ✅ 90-100% - Fully functional
- ⚠️ 50-89% - Partially functional
- ❌ 0-49% - Minimal/not functional

By Tenant System

Feature Category Psyter DEV/LIVE QuranLMS Assessment Systems Completeness
Authentication ✅ 100% ✅ 100% ✅ 100% 100%
Presence ✅ 100% ✅ 100% ✅ 100% 100%
Messaging ✅ 100% ✅ 100% ✅ 90% 97%
Collaboration ✅ 95% ✅ 95% ✅ 100% 97%
Call Duration Tracking ✅ 100% ❌ 0% ✅ 100% 67%
Student Login Restriction ❌ N/A ❌ N/A ✅ 100% 100%

Tenant-Specific Features:

Psyter:
- Service provider count tracking (SP_ManageCareProvidersServiceCount)
- Booking integration
- Patient/Doctor roles

Assessment Systems:
- Student login restriction (single session only)
- Package consumption tracking (Mobile_Package_ConsumptionDetail_Update)
- Student/Staff roles
- Time-based session management

QuranLMS:
- Standard collaboration (no call tracking)
- Student/Teacher roles


Feature Dependencies

Internal Dependencies

Collaboration requires Presence:

User must authenticate (Presence mode)
    ↓
Then can create/join collaboration (Collaboration mode)
    ↓
For Web: Collaboration uses same WebSocket connection
For Mobile: Separate WebSocket connection

Messaging requires Authentication:

User must be authenticated
    ↓
Can send/receive messages (stored in DB)
    ↓
Offline messages delivered via FCM (requires Firebase config)

Push Notifications require Presence:

User logs in → Firebase topic subscription happens client-side
    ↓
User goes offline → Server sends FCM to topic
    ↓
Client receives notification → Can reconnect

External Dependencies

Feature Depends On Purpose
Authentication SQL Server User credential validation
Presence SQL Server Friend list retrieval
Messaging SQL Server Message persistence
Collaboration SQL Server Call duration logging
Push Notifications Firebase Admin SDK FCM delivery
File Transfer Media API File upload/download
SSL/TLS Certificate files Secure WebSocket (WSS)

Database Stored Procedures

Required for Full Functionality:

Authentication:
├── COB_Authenticate
├── COB_Authenticate_Get_User_List
├── COB_Get_User_List
├── COB_Get_Related_User_List
├── COB_Create_User
├── COB_Update_Password
└── COB_Manage_User_Friend

Collaboration:
├── Mobile_Package_ConsumptionDetail_Update (Assessment)
├── SP_ManageCareProvidersServiceCount (Psyter)
└── SP_GetBookingDetailsById

Messaging:
├── Message_InsertMessage
├── Message_GetNewMessagesCount
├── Message_GetUserConversationsList
├── Message_GetUserConversationMessages
└── Message_UpdateMessageStatus

Platform-Specific Features

Web Portal Only

  • P_AUTHENTICATE_CLIENT_KEY - Client key authentication
  • P_GET_ALL_USER - Admin user list
  • Enhanced screen sharing controls (planned)

Mobile Only

  • P_NO_ANSWER - Missed call notification
  • P_GET_STAFF_STATUS - Bulk online status check
  • C_HOLD_COLLABORATION / C_UNHOLD_COLLABORATION - Call hold
  • Firebase push notifications

Android Client vs Android Care Provider

Identical feature set - Both use same commands
Difference: UI/UX and user roles (Patient vs Provider)

iOS Care Provider

  • ⚠️ Limited testing - Most features assumed working
  • APN disabled - Push notifications not functional
  • ⚠️ Screen share - Status unknown

Known Limitations

1. Scalability Limitations

  • Single server - All connections handled by one Node.js process
  • In-memory state - No Redis/external cache
  • Max ~10,000 concurrent connections (hardware dependent)
  • No horizontal scaling - Can’t add more servers

2. Reliability Limitations

  • No state persistence - Server restart loses all connections
  • No failover - Single point of failure
  • Heartbeat interval - 30 minutes (long gap, connections may appear alive when dead)
  • No message queue - Offline messages may be lost if FCM fails

3. Feature Limitations

  • No group video - Only 1 initiator + N participants in mesh (no SFU/MCU)
  • No recording - Call recording not implemented
  • No screen share start - Only end command exists
  • No message editing - Once sent, can’t edit
  • No voice messages - Only text and file URLs
  • No reactions - Can’t react to messages with emoji

4. Security Limitations

  • No end-to-end encryption - Messages/calls not E2E encrypted
  • No rate limiting - Vulnerable to spam/DDoS
  • Hardcoded credentials - DB passwords in source code
  • No token expiration - Session tokens don’t expire
  • No IP whitelisting - Open to all IPs

5. Multi-Tenant Limitations

  • No dynamic tenant addition - New tenant requires code change + redeploy
  • Shared codebase - Bug in one tenant affects all
  • No tenant isolation - All tenants in same process memory

Missing Features

High Priority (Needed Soon)

Feature Impact Effort Priority
iOS Push Notifications (APN) High - iOS users don’t get offline notifications Medium Do Now
State Persistence (Redis) High - Server restart breaks everything High Do Now
Horizontal Scaling High - Can’t handle >10K users High Do Next
Rate Limiting High - Security vulnerability Low Do Now
Message Editing Medium - User experience issue Medium Do Next
Call Recording Medium - Compliance requirement High Do Next
Screen Share Start Medium - Feature incomplete Low Do Next

Medium Priority (Nice to Have)

Feature Impact Effort Priority
Message Reactions Medium - UX enhancement Low Plan
Voice Messages Medium - Popular feature Medium Plan
Group Video (SFU) Medium - Multi-party calls inefficient High Plan
End-to-End Encryption Medium - Privacy concern Very High Plan
Call Quality Stats Medium - Debugging aid Medium Plan
Web Push Notifications Medium - Web users miss notifications Low Plan

Low Priority (Future Considerations)

Feature Impact Effort Priority
Message Threads Low - UX improvement Medium Future
Custom Status Messages Low - Personalization Low Future
Background Blur Low - Privacy feature Medium Future
Notification Preferences Low - User control Low Future
Multi-Language Support Low - Depends on user base Medium Future

Feature Roadmap

Phase 1: Stability & Security (0-3 months)

Goal: Make system production-ready and secure

Features to Add:
1. ✅ Rate limiting per command
2. ✅ State persistence with Redis
3. ✅ iOS push notifications (enable APN)
4. ✅ Connection monitoring/health checks
5. ✅ Comprehensive error logging
6. ✅ Database connection pooling
7. ✅ Input validation on all commands

Features to Fix:
1. ✅ Screen share start command
2. ✅ File transfer chunking
3. ✅ Heartbeat interval (reduce to 5 min)

Phase 2: Scalability (3-6 months)

Goal: Support horizontal scaling

Features to Add:
1. ✅ Redis pub/sub for multi-server communication
2. ✅ Load balancer support (sticky sessions)
3. ✅ Distributed state management
4. ✅ Metrics/monitoring (Prometheus)
5. ✅ Auto-scaling support

Features to Fix:
1. ✅ Single-server bottleneck
2. ✅ In-memory state limitations

Phase 3: User Experience (6-12 months)

Goal: Enhance user satisfaction

Features to Add:
1. ✅ Message editing
2. ✅ Message reactions (emoji)
3. ✅ Voice messages
4. ✅ Call recording
5. ✅ Screen sharing (full support)
6. ✅ Call quality statistics
7. ✅ Web push notifications

Features to Fix:
1. ✅ Group video inefficiency (implement SFU)
2. ✅ Message limitations

Phase 4: Advanced Features (12+ months)

Goal: Differentiate from competitors

Features to Add:
1. ✅ End-to-end encryption
2. ✅ AI transcription (calls/voice messages)
3. ✅ Virtual backgrounds
4. ✅ Live translation
5. ✅ Advanced analytics
6. ✅ API for third-party integrations


Feature Testing Matrix

Automated Tests (Currently Missing)

Recommended Test Coverage:

Feature Category Unit Tests Integration Tests E2E Tests Priority
Authentication ✅ 100% ✅ 100% ✅ Critical flows High
Presence ✅ 80% ✅ 100% ✅ Status changes High
Messaging ✅ 100% ✅ 100% ✅ Send/receive High
Collaboration ✅ 90% ✅ 100% ✅ Full call flow Critical
Push Notifications ✅ 80% ✅ Mock FCM ⚠️ Manual Medium
File Transfer ⚠️ 50% ⚠️ 50% ⚠️ Manual Low

Example Test Structure:

test/
├── unit/
│   ├── authentication.test.js
│   ├── presence.test.js
│   ├── messaging.test.js
│   └── collaboration.test.js
├── integration/
│   ├── database.test.js
│   ├── websocket.test.js
│   └── notifications.test.js
└── e2e/
    ├── call-flow.test.js
    ├── messaging-flow.test.js
    └── auth-flow.test.js


Summary

Feature Strengths

  • 66 commands implemented - Comprehensive feature set
  • Multi-tenant support - 12 different systems
  • WebRTC signaling - Full call lifecycle
  • Messaging - Text, files, read receipts
  • Push notifications - FCM integration
  • Multi-device - Same user, multiple devices

Critical Gaps

  • iOS push notifications - APN disabled
  • State persistence - No Redis
  • Horizontal scaling - Single server
  • Rate limiting - Security risk
  • End-to-end encryption - Privacy concern
  • Automated tests - No test suite

Recommendations

Do Now (0-1 month):
1. Enable iOS push notifications
2. Add rate limiting
3. Implement Redis for state persistence
4. Add comprehensive logging

Do Next (1-3 months):
1. Add automated tests
2. Implement horizontal scaling
3. Complete screen share feature
4. Add message editing

Plan (3-6 months):
1. Call recording
2. Group video optimization (SFU)
3. Voice messages
4. Web push notifications

This feature inventory provides a complete understanding of the NodeServer’s capabilities, limitations, and future enhancement opportunities.